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💼 Android Software Engineer
ID #23300 · TeamViewer Germany GmbH ·
Kat app · Score 76 ·
Porto, EMEA, PT · Quelle Firmen-Scan ·
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#63256
🕓 2026-06-29 ✉ Bewerbung
Firma
TeamViewer Germany GmbH (Arbeitgeber)
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<p>TeamViewer provides a leading Digital Workplace platform that connects people with technology—enabling, improving and automating digital processes to make work work better. Our software solutions harness the power of AI and shape the future of digitalization.</p><p>We believe that our diverse teams and strong company culture are key to the success of our products and technologies, that hundreds of millions of users around the world and around 645,000 customers across all industries rely on. With more than 1,900 employees worldwide, we celebrate the unique perspectives and talents that each individual brings to the table and foster a dynamic work environment where new ideas thrive. Are you ready to join our team and make an impact?<br></p><h5>Responsibilities</h5><p><span>TeamViewer’s Frontline solution empowers frontline workers through workflow-based, real-time assistance on smart glasses, mobile phones, and tablets. It enhances productivity and safety by enabling hands-free workflows and remote support across industries worldwide.</span></p><p><span>We are looking for an experienced and committed <strong>Android Software Engineer</strong> who is passionate about building robust, scalable, and user-focused applications that make a real impact in the industrial world. You will join a collaborative international team shaping the future of augmented and mobile workflows.</span></p><ul><li><p><span><strong>Design, develop, and maintain</strong> world-class Android applications tailored for a wide range of enterprise and industrial customers.</span></p></li><li><p><span><strong>Architect clean, scalable, and testable codebases</strong> using modern Android frameworks and best practices.</span></p></li><li><p><span>Collaborate closely with backend and platform teams to ensure <strong>seamless integration, synchronization, and reliability </strong>across devices and environments.</span></p></li><li><p><span>Contribute innovative solutions and new features for the <strong>Frontline</strong> platform in collaboration with UX and product teams.</span></p></li><li><p><span>Participate in peer reviews, <strong>pair programming, and cross-platform design discussions</strong> to uphold quality and consistency.</span></p></li><li><p><span><strong>Own your deliverables</strong> end-to-end — from ideation to release — ensuring reliability, performance, and maintainability.</span></p></li><li><p><span>Experiment with emerging technologies (e.g., <strong>Kotlin Multiplatform, Compose Multiplatform, AI/AR integrations</strong>) to push the boundaries of what our platform can deliver.</span></p></li></ul><h5>Requirements</h5><ul><li><p><span>University or college degree (or equivalent experience) in Computer Science, Software Engineering, or a related field.</span></p></li><li><p><span><strong>3+ years of professional Android development experience</strong> or proven senior-level expertise delivering high-quality mobile applications at scale.</span></p></li><li><p><span><strong>Strong proficiency in Kotlin</strong>, with solid understanding of <strong>Android SDK, Jetpack Compose</strong>, and modern app architectures (MVVM, MVI, or Clean Architecture).</span></p></li><li><p><span>Experience integrating with <strong>RESTful APIs, </strong>WebSockets, or message-based backends.</span></p></li><li><p><span>Familiarity with <strong>offline-first design</strong>, background sync, and performance optimization for constrained devices.</span></p></li><li><p><span>Experience using <strong>modularization, dependency injection</strong> (e.g., Hilt/Koin), and <strong>asynchronous programming</strong> (Coroutines, Flow).</span></p></li><li><p><span>Understanding of <strong>testing methodologies</strong> (unit, UI, and instrumentation tests) and use of frameworks such as JUnit, Espresso, or MockK.</span></p></li><li><p><span>Familiarity with <strong>CI/CD pipelines</strong>, Gradle build optimization, and publishing workflows (Play Console, internal app di
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Ausschreibung (Excerpt — Basis für die LLM-Bewerbung)
<p>TeamViewer provides a leading Digital Workplace platform that connects people with technology—enabling, improving and automating digital processes to make work work better. Our software solutions harness the power of AI and shape the future of digitalization.</p><p>We believe that our diverse teams and strong company culture are key to the success of our products and technologies, that hundreds of millions of users around the world and around 645,000 customers across all industries rely on. With more than 1,900 employees worldwide, we celebrate the unique perspectives and talents that each individual brings to the table and foster a dynamic work environment where new ideas thrive. Are you ready to join our team and make an impact?<br></p><h5>Responsibilities</h5><p><span>TeamViewer’s Frontline solution empowers frontline workers through workflow-based, real-time assistance on smart glasses, mobile phones, and tablets. It enhances productivity and safety by enabling hands-free workflows and remote support across industries worldwide.</span></p><p><span>We are looking for an experienced and committed <strong>Android Software Engineer</strong> who is passionate about building robust, scalable, and user-focused applications that make a real impact in the industrial world. You will join a collaborative international team shaping the future of augmented and mobile workflows.</span></p><ul><li><p><span><strong>Design, develop, and maintain</strong> world-class Android applications tailored for a wide range of enterprise and industrial customers.</span></p></li><li><p><span><strong>Architect clean, scalable, and testable codebases</strong> using modern Android frameworks and best practices.</span></p></li><li><p><span>Collaborate closely with backend and platform teams to ensure <strong>seamless integration, synchronization, and reliability </strong>across devices and environments.</span></p></li><li><p><span>Contribute innovative solutions and new features for the <strong>Frontline</strong> platform in collaboration with UX and product teams.</span></p></li><li><p><span>Participate in peer reviews, <strong>pair programming, and cross-platform design discussions</strong> to uphold quality and consistency.</span></p></li><li><p><span><strong>Own your deliverables</strong> end-to-end — from ideation to release — ensuring reliability, performance, and maintainability.</span></p></li><li><p><span>Experiment with emerging technologies (e.g., <strong>Kotlin Multiplatform, Compose Multiplatform, AI/AR integrations</strong>) to push the boundaries of what our platform can deliver.</span></p></li></ul><h5>Requirements</h5><ul><li><p><span>University or college degree (or equivalent experience) in Computer Science, Software Engineering, or a related field.</span></p></li><li><p><span><strong>3+ years of professional Android development experience</strong> or proven senior-level expertise delivering high-quality mobile applications at scale.</span></p></li><li><p><span><strong>Strong proficiency in Kotlin</strong>, with solid understanding of <strong>Android SDK, Jetpack Compose</strong>, and modern app architectures (MVVM, MVI, or Clean Architecture).</span></p></li><li><p><span>Experience integrating with <strong>RESTful APIs, </strong>WebSockets, or message-based backends.</span></p></li><li><p><span>Familiarity with <strong>offline-first design</strong>, background sync, and performance optimization for constrained devices.</span></p></li><li><p><span>Experience using <strong>modularization, dependency injection</strong> (e.g., Hilt/Koin), and <strong>asynchronous programming</strong> (Coroutines, Flow).</span></p></li><li><p><span>Understanding of <strong>testing methodologies</strong> (unit, UI, and instrumentation tests) and use of frameworks such as JUnit, Espresso, or MockK.</span></p></li><li><p><span>Familiarity with <strong>CI/CD pipelines</strong>, Gradle build optimization, and publishing workflows (Play Console, internal app di